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Buttons level where Ame has the key and Youta has to copy the sequence, I somehow was able to bug it out and make Ame fall through the groun

Really nice game! What caught my attention though was the story, have you written it yourself or is it inspired by some old Japanese tale? It was a very nice story and really set the mood for the game :D

I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)

Really awesome creation! just one thing bugged me, sometimes i wouldn't know what a button did or if i needed to keep it pressed or just press it once, specifically in a big level. it would helped for the buttons to stay 'pressed' so that i know which ones were activated or not :)

Thank you so much both, for the feedback and checking out our game! It's great to hear you liked it! As Soul mentioned our testing ended up a bit rushed for the Jam.  Unfortunately some part of that does include testing our visual feedback elements. As we look ahead we will go through suggestions to help refine our player experience! We should see an update some time after judging is done.

Hey, this was a cool game! I think there's a lot that can be done with the constraint of the length of string. Unfortunately, I kept failing the mission at the very end because my string would snap even though my characters were right next to each other.

I'm glad you enjoyed it! We're looking into potentially keeping this project moving, and using the string to an even greater extent. Sorry about the last levels, they went somewhat undertested at the end - we'll try to work the kinks out after the judging period is over.

I had so much fun working with you guys!

Really happy to work with you guys :)